Hello everyone, I’m trying to create a file, which gives me a 3 dimensional shadow of buildings. Atm I don’t care if it’s a Point Cloud, mesh or brep. I want a geometry which representates 3D areas behind buildings which aren’t or are less exposed during the whole year. Tried it with “Mesh Ray” combined with Ladybug and also tried it with “Bounce from Surface” from ladybug to cull exposed voxels. But neither I get a nice result and it’s very slow. What workflow/method would you recommend? So
3D shadowed area - what's the best way? - Grasshopper - McNeel Forum
Учебник Grasshopper. Третья Редакция (V3.2)
Equally spaced perforation border - Grasshopper / Kangaroo - McNeel Forum
Create Revit Floors from Rhino Meshes - Features & Ideas - Speckle Community
3D shadowed area - what's the best way? - Grasshopper - McNeel Forum
3D shadowed area - what's the best way? - Grasshopper - McNeel Forum
How embracing V-Ray for Grasshopper fired up this studio's designs
i.ytimg.com/vi/kCm9VtGvQaU/sddefault.jpg
Sustainability, Free Full-Text
GrasshopperPrimer V3-3 en
Everything you need to know about Display and View Menus in Grasshopper – Grasshopper
Grasshopper 101: Data Filtering, #08 Labeling Planar Geometry