3d - create mesh (or index buffer) for a simple shape defined by points of  its base - Stack Overflow

3d - create mesh (or index buffer) for a simple shape defined by points of its base - Stack Overflow

4.7
(669)
Write Review
More
$ 22.00
Add to Cart
In stock
Description

I'm trying to create a mesh for buildings, for which I have a coordinates of points of the base (bottom). The most simple shape of the base is a rectangular one, but it can be more complex. But the

Protrusions

c++ - how to implement 3D model rendering By different indexes? - Stack Overflow

Nintendo 3DS Architecture

opengl - Drawing 3D objects using Indices and Normals - Stack Overflow

Arrange Symbols Place in Grid

unity - Algorithm for creating spheres? - Game Development Stack Exchange

Graphics Lecture Notes

Direct3D 11.3 Functional Specification

ios - From two interesting lines, Create box and get all 4 corners - Stack Overflow

shaders - How can I draw outlines around 3D models? - Game Development Stack Exchange

Direct3D 11.3 Functional Specification

c++ - Generate a plane with triangle strips - Stack Overflow