How to create mesh shape-based gradient? - Rendering - Epic Developer  Community Forums

How to create mesh shape-based gradient? - Rendering - Epic Developer Community Forums

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I am new to UE4 and cannot find find any info about material gradients, which can follow mesh shape. Is there any way to imply somrthing like this on the picture? I would like to create emissive material, based on such hexagon-mesh gradient mask.

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