Since Halo: Combat Evolved launched in 2001, Halo has grown from a video game to a more than $5 billion franchise that encompasses New York Times best-selling novels, multiple live-action digital series and consumer products. The latter – including a dizzying array of toys – have generated more than $1.5 billion and include action figures, […]
New Global Licensed Partners Coming to Halo - Xbox Wire
New Global Licensed Partners Coming to Halo - Xbox Wire
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