Documentation: Use these effect tools to create normal maps from sprite features such as transparency or color differences
SpriteIlluminator : Normal Map Editor for dynamic lighting and special effects
Download SpriteIlluminator
2D Light and Shadow Techniques in URP
Pixel art hand painted normal map test : r/PixelArt
Few question about the SpriteMap - Questions - Babylon.js
2D Normal Mapping in Godot with Sprite Illuminator
Viktor Lidholt – Adding 2D Lighting to Your Game
2D Normal Mapping in Godot with Sprite Illuminator
Sprite Shaders for Unity - Spine Forum
Phaser - News - Light Effects Tutorial: A tutorial on creating and using normal maps for light effects in Phaser 3.
SpriteIlluminator
SpriteIlluminator: Normal map editor for dynamic lighting and special effects
How to create light effects in Phaser 3
SKLightNode, normal maps, and light scaling — Dodo Games