This is the third part of the classy_blocks tutorial. If you're new to this, you might want to start with part 1. Most real-life geometry cannot possibly be described using just a single block, regardless of how sophistically you create it. That's why blockMesh is a block-structured mesh generator, meaning you may specify many blocks
How can I develop a generative shape system ? / NodeBox 3
GitHub - damogranlabs/classy_examples: Example cases for classy_blocks
Design Tips — Blog — Poliigon Blog
Laser Cutting Burn Marks And How to Get Rid of Them - Damogran Labs
Blog - Damogran Labs
classy_blocks Tutorial Part 3: Shapes - Damogran Labs
Learn Onshape: Beginner Part Tutorial #3 - Guide Block
OpenFOAM and DAKOTA: a Complete Guide - Damogran Labs
basic zbrush functions, adding shapes, moving shapes
How to Create a Mesh and Add Physics