Vulkan: 3D lights don't update their shadows if a static mesh is hidden or shown besides them · Issue #29856 · godotengine/godot · GitHub
Unreal Engine 4.12 Released –
How Does Samuel Beckett Create Suspense In Endgame
Lockdown Poems – Ledbury Poetry Festival
Rui Chafes and Alberto Giacometti. Gris, Vide, Cris - Centro de Arte Moderna
Help please: No shadows appearing : r/godot
Creating a Foliage Shader in Unity URP Shader Graph, by NedMakesGames
Godot 4.0: Getting shadows to not cover sprites? : r/godot
Shakespeare without Print
Can someone help me figure out how can I have unshaded lighting but still be casting shadows? When I apply a shader material to my model, the texture disappears : r/godot
Strange shadows. Bug? - Godot Forums