sorry for my poor English first.. this is my low poly mesh without textures and in marmoset toolbag 3 or blender eevee, the normal map works well but in cycles, light causes strange bar shadow re
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texturing - Cycles image sequences not working (blender 3.6.7
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Normal map causes odd shadows. : r/blenderhelp
Have some shadow problem in cycles render (low poly mesh with
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Have some shadow problem in cycles render (low poly mesh with
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