Is there a built in body rig build for Maya, or will there be in the future or is the expected workflow for us to build our own rigs and push the “drv” joints?
Unreal Mannequin Posing Controls: Advanced Skeleton VS Epic ART
Rig your character for facial mocap in unreal engine by Danlst
Epic Games Releases New MetaHuman Animator Feature Set
Building A Complete Human Character Rig In Maya, Global Control
Using CC3 solely for game creation and bypassing iClone 7
Rigging Human IK Characters for Mocap in Maya and Motion Builder
Rig your character to epic unreal ue4 and ue5 mannequin skeleton
Animating with the Control Rig Sample Project
Advanced Animation Controls, Maya Character Skeleton Setup